Junior Piece
>Character Designs/Concepts
>Animatic Stuff
>Scans
>Shot01_OldGuyStollenFruit
>sh01_sc01
>sh01_sc02
>sh01_sc03
>Shot 2
>Shot 3
>sh03_sc04
>sh03_sc05
>sh03_sc06
>Shot 4
>Shot 5
>Shot 6
>Shot 7
>Shot 8
>Shot 9
>Shot 10
>Shot 11
>Shot 12
>Shot 13
>Shot 14
>Shot 15
>Shot 16
>Shot 17
>Character Animation
>sht01_og.swf
or
>sht01_og_001.png
>etc…
>Backgrounds
>Concept BG
>sht01bg
>sht02bg
>sht05bg
>Projects
>MAAN325_02_S14_Pryor_Tahirah_Junior Animatic.aep
>Sounds
>African Congo.wav
>African Rain Caxixi fast.wav
>African Rain Caxixi slow.wav
>Cuban Timba.wav
>Beginning Drums.wav
It might make sense to further identify the animatic scans, i.e. "shot 01: sh01_sc01," in case things ever get shuffled around. Including zeros before the single digit numbers will keep the computer from re-ordering your shots.
ReplyDeleteCharacter Animation: "sht01_og_001.jpg" - makes sense to identify the character efficiently and also then add the drawing number.
Project: production takes place in the spring: S14.
Sounds: add the extension so we know what the file format is: aif or wav?